Beanbot Games is my friend Jon and I’s mobile app company. I lead the design of the website and brand, and Jon and I both contribute as game designers/developers.
The logo came from the idea that Beanbot, the brand’s mascot, could rotate to display different emotions. We also liked that the design was reminiscent of a game die, and offered some fun opportunities for animation and interactivity.
To create a splash screen for our games I used Blender’s physics system to gently toss Beanbot onto a surface with a bit of random rotation. Once settled, I adjusted the camera and lights so that everything lined up perfectly in the final frame.